4 Gamification Apps for Education.

The learning process can be too much sometimes. Learning something will not always go as smoothly as we desired, and sometimes it can bore us or not motivating enough.

On other occasions, we may be in front of content that is a little bit out of that and lacks the necessary dynamism to keep both students and teachers motivated to acquire that particular knowledge.

Here is where gamified learning, also known as game-based learning, comes to the rescue to make the learning experience more enjoyable for everyone. Gamification in education has an important role to play.

Several scientific studies back up the idea that including gaming elements in the educational approach increases the student’s retention of quality information. Nowadays, gamification has become a tool you can also use at home to enhance the learning path.
We have investigated some of the best gamification apps for education. Let us use technology to our benefit.

But first things first: what is gamification, and what are some of its benefits?

Gamification could be defined as a learning technique that translates game elements to ordinary content. The general goal is to motivate users and students of a program to engage with the content in a different way to keep things interesting.

An incentivizing user or student will likely retain more knowledge at the end of the session.

For example: if we want to promote engagement and motivation to pursue a goal (like the resolution of a math problem or finishing the homework at a certain time), we can use game elements such as point systems, or a particular narrative, to make the task more accessible and interesting to the child.

  • Interactions

  • Point systems

  • Experience points

  • Narratives

  • Goals

  • Reward systems

  • Dynamic interactions

  • Medals

  • Progress bars

As said gamification can be a useful tool to enhance engagement while learning something new and is a perfect strategy to give old content a new turn.

Are there any particular advantages of using educational apps?

Now that we know some of the crucial benefits of gamification, we talk about gamification apps and how they can improve performance and knowledge retention.

These apps have been around us for several years now, but in no way do they represent an appropriate substitute for a standardized educational process. In fact, a complete gamification environment is often not recommended as things can go sideways.

Classrooms with mixed dynamics going from the more traditional approaches to gamification strategies have proven to be more efficient when keeping students engaged and alert.

With that being said, it is also a reality that keeping children away from a video game, a computer, or any other type of mobile device has proven to be quite difficult.

Gamification apps provide us with the opportunity to add value to the screen time we allow to our children on a daily basis. More than that, these apps can function as an extra resource to help our children with difficulties they may encounter during their formation years.

The gamification apps you must try.

  • Khan Academy

Even though Khan academy has established itself more as an educational platform, it has also become a leading example of E-learning and modern education.

Khan Academy can be very helpful in math and other areas related to complex cognitive processes like spatial reasoning. The best part is that no matter the age, Khan Academy will have a set of videos to help your child with different school subjects.

  • Gimkit

This is a particularly interesting app. It takes the classic question-answer dynamic to a whole new level by adding some pretty cool gamification elements.

Every time the children answer a question correctly, they earn game cash that they can use later to upgrade the different features of their profile. But be careful! Every wrong answer will cost them a part of their hard-earned cash! This keeps students sharp and aware that they cannot make too many mistakes.

Apps like Gimik are great to promote an environment of healthy competition in the classroom so, if you are a teacher reading this, make sure to check on Gimik in your next classroom dynamic.

A great feature that Gimik has is that, when used at home, the app will provide you with a complete report on the areas where your children need special reinforcement.

  • TinyCards

TinyCards, developed by Duolingo, is a fun and easy-to-use gamification app that uses the old classic flashcard dynamic to create a very interactive game that allows your children to learn different things using eye-catching visuals.

this app has a very interesting feature that allows you to create your own set of flashcards and share it with the community. It is like having a social network for knowledge.

  • Kahoot!

Kahoot! is a learning platform with some time in the market doing interesting things and approaching education with innovation always in mind.
You can find the Kahoot! app for kids in the different app markets such as PlayStore and AppleStore. Once you’ve downloaded the app, you only need to create a profile for your children and give it to them to watch them learn.

Kahoot! will help your children with different areas like math, language, and even social skills. The free version of the app is quite alright, and for home purposes, it will get the work done. However, if your children are particularly enthusiastic about it, you can always try Kahoot!+ which is a version of the app with more resources and other apps children can use to their benefit.

Have you ever tried one of these apps at home to help your children in their learning process? If so, what did you like or did not like about them? Is there any other you would recommend?

We love hearing from our spimbers. Leave a comment and share your knowledge and experience with the other parents in the community.

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